Obviously a very good card for Drax and his huge attack. But I was surprised to see how useful it is in a Spider Woman deck. It allows her to deal two attacks in a row, plus triggerring "superhuman agility", and it makes a great combo with "skilled strike". And if you were in AE at the start of the turn, you can see how many boost icons you're gonna get.
Táctica.
Interrupción de Héroe: cuando tu Héroe realice un ataque básico, descarta la primera carta del mazo de Encuentros → el ATQ de tu Héroe para ese ataque se reduce en tantos puntos como número de iconos de Aumento que haya impresos en esa carta. Si aun así el ataque inflige Daño, preara a tu Héroe.
Leading Blow is better than Skilled Strike for any high-ATK hero, because you have the option to split the damage across two different targets. Thor, Hulk, She-Hulk, Drax and Spider-Woman are all potential users for this card and since Skilled Strike gets quite a lot of use you'd expect this card to do the same. The random damage is obviously a downside, but my feeling is that not facing a three-boost card in my own turn is compensation for only getting one damage out of Leading Blow so the card is well worth it at ATK 4, let alone anything higher. Drax has really opened up the space for aggressive decks in the Protection aspect.
I’m thinking about trying this out with Iceman, so I can place even more frostbite on the baddies. Surprised to see how many different readying options are there in protection, with “what doesn’t kill me” and “ever vigilant”.
It hasn't been mentioned here yet, but this card is fantastic in a Quicksilver deck. Highly recommend. Gives him another hero readiness to use his basics. Of course, some work needed to get his basic attack power up, but this can have fantastic returns. Looking at you Symbiote, Reinforced Sinew, and temp boosts Maximum Velocity and Adrenaline Rush.
I love to use this card as a combo-extender for Repurpose decks. There have been a couple late game scenarios where I've managed to draw 3 Repurpose and 2 Leading Blow ultimately resulting in 9 damage (minus boost icons) per Leading Blow. I go back and forth on including it in Iron Man decks due to it only being playable late game, but it's also a yellow resource which help Repulsor Blast ratios.