Thor / Agression [PzvlRPO]

Card draw simulator

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Thor - FINALLY! (EDIT number 2) 256 198 26 1.0
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parzivalRPO · 20

Thor / Agression - FINALLY!

Hello again!

I haven't posted anything new on this deck for a while, as I had already been playing with a few changes before the Wasp release. Also, I didn't think it would keep getting some attention after so long! Thanks everyone!

A few suggestions if you're looking into it:

I usually run Hall of Heroes against minion-heavy scenarios (removing 1 Battle Fury); I now play Quincarrier instead of a 2nd TBE (doesn't stack with itself); Of course Into the Fray instead of Relentless Assault; War Machine instead of [Spider-Girl](/card/04040; Endurance and Down Time are real good; I usually cut 1 Assess the Situation and 1 Earth's Mightiest Heroes for them. Last, I sometimes consider Chase Them Down instead of the last 2 EMH and MIles Morales instead of the Hulk. You get less "ready Thor" but more threath control this way (plus Miles can get rid of a side-scheme when he enters play).

I've seen a few Thor decks around that focus on pretty much the same cards as this deck, give or take a few cards / number of copies. You might consider checking them out too!

Good to see some love for the God of Thunder!

EDIT (ORIGINAL DESCRIPTION BELOW)

First of, thanks everyone who gave a thumbs-up to this list, it's very much appreciated! I didn't think so many people would care for it.

I've been playing the deck some more and still like it a lot. With the coming of the Wasp hero pack soon (january if it doesn't get pushed further), it seems at least one change will be in order: changing Relentless Assault for Into the Fray. I really love RA but Into the Fray seems like a perfect match for this deck: 6 DMG to a minion, remove threaths for any "extra" damage dealt... which, of course, is a perfect match for Moment of Triumph! And since Thor is arguably the best hero in town to find minions (thx Defender of the Nine Realms), Into the Fray makes perfect sense and helps you maintain control over the main scheme even more.

I also usually change Spider-Girl for War Machine, much better at thwarting and can take multiple hits if needed.

Have fun, happy New Year's everyone!

Going through a Thor phase - I feel like some of the newer cards really fix some problems he's been having. I tried some of those cards in a Leadership deck recently with satisfying results. However I feel that, applied to aggression, I FINALLY managed to get Thor where I want. This deck features nice combos that really make him shine.

What new cards?

I've come to realize that Team-Building Exercise is really cool as Thor, your "ASGARD" cards (God of Thunder, Mjolnir, Thor's Helmet, Asgard, Lady Sif) as well as your AVENGERS cards (every other ally) benefit from it.

Assess the Situation helps mitigating the small hand size of Thor and can result in awesome turns.

Moment of Triumph is absolutely INCREDIBLE when you can pair it with Hammer Throw. Throw Mjolnir, defeat a 2hp minion (also damaging the villain), use Moment of Triumph to heal 6.

Sample awesome turn:

I managed to get installed pretty well - Asgard, Combat Training, Mjolnir, Battle Fury, God of Thunder twice, Hulk.

Starting as Odinson (6 cards). Flip to Thor, use Defender of the Nine Realms, draw two cards (7 in hand). Attack the villain, use Earth's Mightiest Heroes (6 in hand) targeting Hulk and myself; attack the villain again.

Play Hammer Throw (2 cards in hand), defeat the minion, ready from Battle Fury, use Moment of Triumph to heal 6. Attack the villain a 3rd time for a total of 18 DMG dealt, 6 life gained.

Of course this requires some setup and some luck, but gives you an idea how it can work.

Priorities:

Build an economy - you'll have time for attacks later. so, God of Thunder, Avengers Mansion, [Team-Building Exercise], Asgard(/card/12024).

Prepare for the goodness - Combat Training, Mjolnir, Battle Fury, allies to fuel Earth's Mightiest Heroes.

Get rid of side schemes! - Defender of the Nine Realms works wonders for this. Use Sentry, Lady Sif to help TWH.

Keep control - use "You'll Pay for That!" while face-tanking to keep in control of the main scheme. Use Moment of Triumph to gain back your life and stay in hero form longer, preventing the villain from scheming.

Odinson - revert to Odinson when you've remove threaths using "You'll Pay for That!". This will give you the opportuniy to recover, draw an extra card, recall Mjolnir.

All in all the interaction between these cards are really cool and work as a whole to make the most out of aggro Thor. I really feel that we're getting somewhere with him.

FINALLY!

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