She-Hulk 1,2,3,4,5,6 Punch

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet

christofu9000 · 21

The goals are simple:

  1. don't die. Spam some defensive cards in the early game to keep alive.

  2. Set up the combo. The combo is simple enough; find all three Adrenaline Rush cards and 1 copy of Tenacity. Play these and you are golden. Maybe get a Focused rage or Helicarrier out to assist you in the mid game.

  3. Punch. At about turn 8 or just after you've gone through your deck once, you will start searching for as many copies of Counter-Punch, Leading Blow, and One-Two Punch as you can. If you have Counter Punch, you will need 1 copy of Bait and Switch as well. Crack all three Adrenaline Rush and then swing for lethal against almost every villain.

In multi-player, focus on dealing damage for your team and set up as a secondary priority. So long as you can get it by late game your damage contribution through the early game will help loads more. Then the combo can help finish any villain.

Block for Hero's when possible but never more than 1.

In Solo, don't be afraid to tank hits and not block. Play like normal She-hulk solo and flip. she gains lots of passive benefits to flipping so don't forget to do it just because this is a protection deck.

Tip: Use Assess the Situation to Make combo easier in late game. Don't sleep on this card.

0 comments