Lt. Trouble

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet

octopher_d · 69

GOAL: Fish out side schemes and force them into play. Then thwart them away immediately to create a cascade of effects. Huge card draw leading to big damage turns for the win.

Use One Way or Another and Skilled Investigator for card draw to build quickly and to always have options each turn.

Get out resources like Quincarrier and Energy Duplication.

Use allies and THWART events to get side schemes out quick and suppress the main scheme.

Chip away at the villain's health by hopping between energy forms, attacking with allies, and cycling through your deck to get Gamma Blasts for big damage turns. Up to 21+ damage in one turn if you can manage get all 3 Gamma Blast's out!

Enjoy!

1 comments

Dec 12, 2021 Lerysh · 38

I am a big fan of Eros in this deck only because double Energy Duplication on Photon equals double confuse Eros which is just great. Otherwise very solid list. I'd run Helicarrier just because that card is OP. Cut a followed for it. Really I'd probably cut the other followed for Eros and run 6 allies. I get that followed is decent damage value but also eh, yellow damage is eh. You have Gamma Blast for that.

As an avid Justice player I can tell you Lay Down the Law is busted. Not everyone gets to paly it because of the flip factor but in Spectrum it's nuts. Get 3x in even if you cut an Agile Flight. Spectrum flips like twice a round. THIRTEEN cards in her kit will allow you to play Lay Down on a given turn.

Respect on the solo Genius Power of Justice play. Nice list.