Card draw simulator
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None. Self-made deck here. |
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None yet |
exitparade · 18
Goal is to align Captain Marvel's energy desires with a Vision ally build - he'e the only ally you care about. Get him down, play Inspire on him. For maximum value, only use him on turns where you draw Get Ready, do 10 damage or thwart for 8. Use First Aid's to heal him back up, do it again.
Other energy resources can be used on Captain Marvel.