Card draw simulator
Derived from |
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None. Self-made deck here. |
Inspiration for |
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None yet |
Vigor8 · 2
As one of the first few heroes I had an opportunity to play with, Ironheart felt like one I could mess around with and attempt my first build with. I enjoy the set-up and seeing the payout at the end of games when the plan comes together.
For this deck, it feels like the typical leadership deck including Go All Out from Ironheart's precon deck. You'd be generally aiming to set up Command Team, R&D Facility, and have Rapid Response in play in order to cycle uses of her allies and getting the ones you want/need back. For this build, my focus was on Falcon as he can ready Ironheart, making use of her growing stats over time in the game and through the use of the events in the deck as well.
The other allies also play key parts as well, with Cloud 9 giving a buff to most of the ally line-up, Moon Girl doing what she does, and Snowguard for the additional Champion support, as well as a possible Aerial body if needed.
As for some other choices for the deck, Morale Boost is there for the Ironheart pump. I'm also running Power of Leadership and Power in All of Us instead of Strength since the double generate for their respective aspects is useful, but more wilds in the deck help to activate Falcon.
This deck is far from done, but I will be running test and trials to see how it handles going forward. Feel free to drop a comment below on how you'd change the deck, or even just your thoughts!