Card draw simulator
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None. Self-made deck here. |
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None yet |
Schmendrix · 5554
Maybe it was the heat. Maybe it was the tequila. But when Stephen Strange finally agreed to don the mask and enter the ring, he only had one thing on his mind: ¡violencia!
"Dr. Strange is overpowered," they said. "But he can't deal with minions."
What if I told you that minions held the key to making Doctor Strange truly overpowering?
This deck is designed to make Strange an inexhaustible font of invocations. The invocation deck's big cost isn't resources - it's exhausting Strange. Therefore, plow your resources into events designed to attack and defeat minions (Melee, Relentless Assault, and Uppercut). Then use those victories as triggers for Battle Fury.
The ideal turn goes something like: Exhaust to play an invocation for 0-2, play Relentless Assault to defeat a minion, ready with Battle Fury, exhaust to play an invocation. Your big turns begin with Winds of Watoomb and end with Crimson Bands of Cyttorak, with 1-2 events thrown in the middle. That's a 12 damage turn with a stun. Enhanced Physique helps provide resources for kickers and can allow multiple readies with Tenacity.
This deck should be a solo beast - you have enormous damage output and any basic hero powers should be focused on thwarting. But you should hardly need it when you can spin your invocation deck fast enough to regularly play Images of Ikkon.
By the time he left Mexico, the locals referred to him simply as "El Doctor".
Isn’t Tenacity is discarded when used? How do you get multiple ready’s?