Card draw simulator
Derived from |
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None. Self-made deck here. |
Inspiration for |
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None yet |
Lazytitan421 · 454
The Idea behind this deck is to use Field Commander to maximize the alliance ability on Team Investigation and to get the most benefit the fastest out of take out the guards. The rest of the deck is pretty standard cyclops, some good X-Men from other aspects and cards that want to take advantage of flipping often.
If you didn't find this deck through The Winning Hand Podcast, come check us out! We talk about marvel champions, one card at a time. This weeks episode was team investigation, so if you want to hear us talk about that, you can find us pretty much everywhere, just search "Winning Hand" on your podcast app of choice and check us out.
Nice deck and great podcast!