Card draw simulator
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None. Self-made deck here. |
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Andrahil · 2480
I thought that Domino didn't have what it takes to play the higher difficulties, Normal 2, Expert 2 and Heroic for some Villiains. But it turns out she does, the only thing she needs to acomplish that is to empty her deck of all the peasant cards that are not hers.
We achieve that with an insane amount of support and upgrade cards, moslty low cost. Once most of them are out of the way you can almost guarantee every discard is either a wild or a doble resource.
About protection, she can count on Probability Field to fully stop almost any attack if she defends, add Lucky and Good for the odd ball here and there, and you got 100% hero time, so the villiain won't scheme, and 100% Unflappable activations.
Don't forget Armored Vest and Defense Specialist getting your Defense up to 5 before adding Probability Field.
This does not mean you won't change, but only if its safe, to take advantage of the many perks that come with it, like Moira MacTaggert, Pip the Pug, The Painted Lady and Weapon X.
I am usually keeping my allies on the field, using them to block extra attacks that come from encounter cards, and activating with the HP The Posse gives them.
Diamondback can be great for games with many minions, but otherwise she will sit on the deck most of the time. Outlaw is like a bad Domino's Pistol, so not a priority to get her out.