War Machine and his great sidekick

Card draw simulator

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Derived from
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LaManodeThanos · 684

This deck is based on turning Ironman into our " sidekick " as soon as possible and getting the maximum power to be able to activate him even up to 3 times per turn.

To do this in the mulligan we will go for Ironman or for the " sidekick " without thinking about it. We could also use one of the "call for aid" or "suit up" cards.

Once we get Ironman a few linked upgrades, he'll take care of the threat while War Machine defeats villain

Este mazo está basado en convertir a Ironman en nuestro "ayudante" cuanto antes y conseguir potenciarlo al máximo para poder activarlo incluso hasta 3 veces por turno.

Para ello en el mulligan iremos a por Ironman o a por el "ayudante" sin pensarlo. También nos valdría alguna de las cartas de "pedir ayuda" o la de "ponerse los trajes"

Una vez consigamos que Ironman tenga unas cuantas mejoras vinculadas, él se encargará de la amenaza mientras Máquina de Guerra derrota villano

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