Card draw simulator
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None. Self-made deck here. |
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KyubiiKobi · 14
My idea is to be able to thwart when necessary and be able to deal damage when needed. I am playing this solo and multiplayer (maybe) with my friends Spider Woman P/J deck. Just want to know your thoughts going forward and if you actually like the build! Happy Gaming! (Also if you can help me get down to 40, that would help so much)
Cards I am considering:
War Machine - start off defensive but can transition to offense once tough is lost. Great stat line, can thwart and attack when needed.
Earth's Mightiest Heroes - an absolutely way better teamwork, but a bit worse get ready. Can convert damage outputs for more efficiency, but it is strictly only for avengers.
Endurance - I was considering this before adding the recovery upgrade
Honorary Avenger - Versatile, turns non-avengers into avengers. Can potentially enable me to have 4 allies on board. I can also play them on my team when in a pinch.
Campaign stuff: Emergency Teleporter Basic Recovery, now improved Rescued: White Tiger Engaged with a minion and no allies in prison
Defeated Red Skull in three turns.
So far the deck has been pretty efficient solo, a bit decent in multiplayer... team is making a change for me to go to aggression.