Aerial Soldier

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
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Alphabeta · 33

As the name suggests, this build focuses on Captain Marvel's aerial and soldier traits. The “crisis interdiction” card is finally taking its full potential.

As we have several player side scheme and a better ability to thwart, the "mission leader" card (at a cost of 1) becomes very effective, especially in multiplayer. "Superpower training" allows you to find a "cosmic flight" quickly if there is not already 1 in play. With 8 upgrades, we have alot of choices.

“Air supremacy” has excellent potential because including Captain Marvel, we will often have the opportunity to inflict damage on at least 3 targets.

"Soaring acrobatics" is a must have and works with any ally in play but I especially like it for Canonball who will almost never take consecutive damage.

The only target for Pixie will be Angel, who can either serve as a resource when added to our hand or be easily played thanks to our abundant resources. Pixie can even be played without taking advantage of Angel, as a simple defender. If "Cloud 9" is played, it must be kept in play as long as possible to benefit from its twarth bonus given to allies. The build may not be perfect yet, feel free if you have any suggestions. I have defeated several enemies with it, both in expert or standard mode.

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