Spider-Pericles - Ramp Support for Con of Heroes 2025

Card draw simulator

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Pedroq · 299

Multiplayer Support Deck.

Play dangerously with your health to generate as many toon counters to pay for expensive resource generators that will go to your teammates. Support your teammates with resources and allies for protection.

MULLIGAN

Spider-Tingle and Cartoon Physics and Organic Webbing. Spider-Tingle is your resource generator and Cartoon Physics is to protect yourself from getting knocked out. These are the cards you must develop as soon as possible. Organic Webbing is very important because you need to recover so you want to assure you are readied for your flip to AE.

Other Options. Down Time and The Daily Beagle and Web of Life and Destiny are also key cards. Down Time is your main way of healing. The deck flips to AE often so The Daily Beagle helps to generate toon counters. Web of Life and Destiny is a easy card to develop and yields more card draw for others as your web warriors enter and leave play often.

PLAYSTYLE

Ramp. Get a ton of resources by taking little bits of damage. Use the resources to play more resource generators for teammates to use. Setup pretty quickly with Spider-Nonsense and Spider-Tingle. Spider-Tingle is the primary generator for resources. Use every turn. Use multiple Spider-Tingles when you would reveal an encounter card to generate more than 1 resource. Only one Spider-Tingle would be removed should you reveal a treachery due to the updated targeting rules.

Battery. Generate resources for teammates. Avengers Mansion and Helicarrier go to others. Web of Life and Destiny gives a card draw to others when your web-warriors leave play. Use web-warriors to block for others to protect your teammates when they do not have a defense available. If others have their own allies to defend, then you can use your allies to help the board state, but you want the allies to leave play to generate the card draw for others.

Damage Mitigation. You're taking a lot of damage so you will be playing dangerously. Down Time is a welcomed boost to REC up to 7. Tale undefended damage for the Spider Nonsense resource. Use the basic action to recover and generate a toon counter. Cartoon Physics is primarily to avoid taking lethal damage. If damage will not knock you out or leave you at 1 hp, then don't use cartoon physics. Save it to save yourself, otherwise, the damage is not a major issue thanks to your REC.

MISCELLANEOUS

Warrior of the Great Web is mainly there so that you can use Spider-Tingle while in Alter-Ego form. You can put the damage on the allies but not necessary.

The Pericles. Spider-Ham has the resources to pay for the big ships. Adds to the support angle of the deck. You can give out toughs to teammates and allies, and/or stun/confuse the enemies.

43 Card Deck. 3 extra cards incase you play with other web-warriors and need to remove some of the allies. It's helpful to remove the allies you wont be able to play due to uniqueness rule, because you want to minimize dead cards in the deck.

This deck is fun and silly. Fun part is that you set up very quickly and help teammates. The silly part is you are also a hazard to teammates. You will be taking a lot of damage from the villain and Petulant Pig and Taunt. Teammates will be more concerned with your HP than their own. The deck has a lot of card draw so you will get more hazards than average, and your teammates will too since you will generating card draws for them.

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