Card draw simulator
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None. Self-made deck here. |
Inspiration for |
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None yet |
MaNemJeff · 127
- Armored Vest: Boosts Spider-Man’s defense, enabling consistent activation of damage-based effects.
- Electrostatic Armor: Deals 1 damage to attackers when defending—ideal for high-defense strategies.
- Stop Hitting Yourself: Converts defense into direct damage output, a pivotal card.
- Flow Like Water: Inflicts 1 damage per defense event played, scaling with multiple defenses.
Mental Resource Synergy:
- Peter Parker’s Scientist Ability: Generates a mental resource each turn to support key cards.
- Moon Girl: Played using mental resources via her Genius trait, offering strong support.
- Dr. Sinclair: Combines with Peter’s ability to heal and remove status cards without exhausting.
- Aunt May: Provides passive healing to sustain Spider-Man in hero form longer.
Defense Events & Threat Control:
- Not Today : Enhances defense and reduces threat from schemes, highly effective.
- Desperate Defense: Readies Spider-Man post-defense, allowing multiple defensive actions.
- Backflip: A zero-cost event that nullifies all damage—a signature Spider-Man move.
- Jocasta: Recovers defense events from the discard pile to maintain defensive momentum.
Ready & Sustain:
- Ready for a Fight: Enables additional defenses or actions by readying Spider-Man.
- Ops Room: Prevents ally damage while removing threat, offering crucial utility.
- Unflappable: Draws cards after successful defenses to keep your hand strong.
Mental Resource Tech:
- Grant Warden: A zero-cost card generating mental resources through synergy with Ingenuity.
- Ingenuity: Helps pay for mental-resource-demanding cards like Moon Girl and Dr. Sinclair.
- Change of Fortune: Combines with Energy Barrier to time damage and defense strategically.-
Combo Highlights • Use Not Today to defend, then trigger Flow Like Water and Electrostatic Armor to mitigate threat and inflict damage. • Play Desperate Defense, ready Spider-Man, defend again, and activate multiple triggers for maximum effect. • Use Peter’s mental resource to play Moon Girl, draw additional cards, and sustain board presence. • Combine Dr. Sinclair with Aunt May for healing and removal of status effects without exhausting.
Symbiote suit for optimal performance
I've seen this in action in multiplayer. It's glorious to behold!