Cosmic Hitman

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet

Dr. Jankenstein · 1

This is my first deck post. I have been playing the game since release and always love looking at everyone’s decks! I am going to aim and post my favourite deck for each hero.

This Adam Warlock deck is built around getting Mystic Senses online as early as possible and pairing it with Yondu with an attachments and supports to help boost that attack. Early turns focus on aggressive setup, using card-draw events and upgrades to accelerate the kit-out and keep the engine moving. Battle Mage does important early work, providing reliable thwarting while the board comes together.

Once established, Quantum Magic c becomes the engine that keeps the deck humming, repeatedly pulling Blaze of Glory to supercharge Yondu and other allies for explosive turns. After firing off Blaze of Glory, I then use Battle Mage to heal Yondu and keep him in play, letting the deck loop powerful ally turns again and again.

Soul World is a given to get down too so then you are not reliant on Yondu needing to take hits.

It’s a fun, synergy-driven build that rewards planning, timing, and a bit of cosmic chaos. It's an absolute blast to pilot when everything clicks.

Would love feedback!

Build well!

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