Card draw simulator
| Derived from |
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| None. Self-made deck here. |
| Inspiration for |
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| None yet |
LACK OF SUBTLETY · 3488
As indicated in the title, this is my deck I built around the card Concentrated Fire for the Winning Hand podcast. Thanks again to Boomguy and LazyTitan for having me on.
So how does this deck make Concentrated Fire work? It does so by taking advantage of bringing minions into play and then using them as a tool for your own profit.
Going with the Flow is the principle of the deck, allowing you to adjust your strategy as the game progresses. Early cards you will want to look for are The Raft, Informant, Practiced Plan and Sting Operation. Getting them out allows the rest of the deck to function best, but he has loads of other useful tools as well. Fury's Flying Car, Maria Hill, Fury's Watch, Quake and Secret Agent are all hard to pass up when they present themselves. You have an abundance of options, so get a little set up and then go with the flow.
As you remove threat with Infiltration, you will add some minions who will want to scheme against you in Stealth suit form. This lets you trigger Informant, Quake and Sting Operation, which you can then use to make that scheme remove threat instead of add it, then defeat the minion. Defeating the minion then lets you take advantage of Interrogation Room and The Raft removing more threat and locking away troublesome minions. Finally, Secret Agent removes even more threat while while Practiced Plan returns your preparation back to your hand.
You are going to want to favor Stealth suit form, but once you have some threat built up, don't be afraid to switch to Assault and do some damage. Especially as the game progresses and you lock up more minions in the Raft, you will move away from picking them off and instead using your attacks and threat on your suit to do bonus damage to the villain.
Since this deck was built to show off the versatility of Concentrated Fire, when it comes into your hand, you should usually have the option of either using it to eliminate a minion and then return to Stealth suit form (or gain even more threat removal and add it to your suit) or to remain in Assault and land a heavy blow on the villain.