Let the Calls for Justice Echo Everywhere

Card draw simulator

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Derived from
None. Self-made deck here.
Inspiration for
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ArchAngel_M81 · 14

Why Echo in Justice? Her lower health point total will make healing more important especially since some of the Fear No Evil villains can hit pretty hard. Also, Echo's alter ego ability can grab the right event for the right situation.

Blindfold - curate the encounter deck to get rid of nasty boosts or a nasty encounter card

Daredevil - reduce events by one by using one of his basic powers

Mockingbird- stun an enemy

Wolfsbane - call a card type; add it to the hand if right. With an event heavy deck, the odds are in your favor.

Battlefield Benevolence - 2 health to an enemy in exchange for a confuse is small price to pay For Justice! - still a great thwart card after all this time Haymaker, Hit and Run, Stealth strike - adds offensive power to a Justice deck Lay Down the Law - Just to add more thwart See No Evil, Hear No Evil - honestly, one of the best team up cards in the game

Superpower Training - play one Echo's upgrades such as American Sign Language, Improvisation, or her Katana

Heroic Conditioning - It's only here for the health boost. Under Surveillance - An S tier card for true solo especially if the scenario only has one stage to the main scheme.

2 comments

Aug 05, 2026 eroush · 2621

Nice to see Wolfsbane getting some exercise

Aug 05, 2026 dr00 · 57696

yeah Wolfsbane is pretty mandatory for justice Echo decks since you have such a huge chance of getting an event, especially once you play all your upgrades and supports.