Card draw simulator
| Derived from |
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| None. Self-made deck here. |
| Inspiration for |
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| None yet |
Hippo · 1
This is a deck I put together using the new protection cards from FNE. The goal is for Tigra to collect three minions that have lower attack and no when activated effects and pin them down. To set up you may have to time flipping down for Hunted to pair with pinned down. But with three minions out, your extra card draw an a triple resource generator, pairs perfectly with In Harm's Way. Moon Knight is not as useful in this build as other Tigra builds, as he increases the cost of six of her cards and turns off Ronin. However, if you time your plays and have a plan to make sure he is defeated, he can be useful. With Innate Reflexes, Tigra can start out with 4 Defense which if you can pair with an In Harm's Way should make quick work of most starting side schemes in solo. I found her one weakness was dealing with multiple villain activations, so the desperate defenses are in there to help with readying her on the villain phase.