Card draw simulator
| Derived from |
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| None. Self-made deck here. |
| Inspiration for |
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| None yet |
Beekayboy · 58
Falcon doesn't fight alone. He brings an entire air force.
This deck is built around filling the battlefield with a diverse squadron of allies and turning their different traits into raw damage and threat removal.
Strength in Diversity is the centerpiece. Every different trait among friendly characters becomes another point of damage or threat removal. Falcon already brings AVENGER and AERIAL to the table, while allies such as Adam Warlock, Aero, Cloud 9, Huginn & Muninn, Redwing, Spectrum, and Sunspot dramatically expand the number of traits in play.
The Triskelion matters because the goal isn't simply to have good allies — it's to have four different allies in play at once. The larger and more diverse the squadron becomes, the more devastating Strength in Diversity gets.
The AERIAL package provides the other half of the deck. Air Supremacy turns a crowded sky into efficient damage, while Falcon's upgrades and supports build him into the commander at the center of the formation. Team-Building Exercise and The Power of Flight help keep the squadron affordable.
Falcon's own kit rewards careful manipulation of the encounter deck. Up, Up, and Away lets Sam inspect boost cards and potentially draw from their printed icons, making information itself another resource.
That does give Falcon a genuine weakness: not every encounter deck gives him the same amount to work with. Older scenarios with sparse boost icons can significantly reduce the power of his signature engine. Against richer encounter decks, however, Falcon has far more information — and far more ammunition.
The squadron provides the consistency his encounter-dependent abilities cannot. Even when the villain refuses to cooperate, Strength in Diversity still has an entire battlefield of traits to exploit.
Fill the skies. Build the squadron. Celebrate your differences — then weaponize every single one of them.