Card draw simulator
| Derived from |
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| None. Self-made deck here. |
| Inspiration for |
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| None yet |
eroush · 3362
This is part of a series to create a deck with Strategy Session for every hero featured in the card art.
Many thwart events with a mental resource are also useful for Riri’s alter-ego ability. So the events requiring the Aerial trait aren’t a total waste in version 1.
Second Chance will shuffle her hero-specific events and resource cards back into her deck. This accelerates her ability to generate counters to upgrade versions.
The focus is on thwarting and quickly upgrading to version 3 when those progress counters can be converted into damage. Better in multiplayer but still playable true solo.
This deck should have Sense of Justice to generate a resource for thwart events and Skilled Investigator for card draw. Maybe also Champions Mobile Bunker instead of Manifold. I’m on a lot of pain medication for a broken ankle, so mistakes have been made.