Shadowcat solo mutant genesis standard

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet

kujilikira · 43

used this list to beat mutant genesis standard campaign solo

idea of this deck is just go aggression all the way

card that build in with shadowcat

  • Phased and Confused this card is just too good, let you by pass steady/stalwart but sometimes you don't really want to play this out before you setup with some advantage card eg, ally, upgrade and support.
  • Shadowcat Surprise 2 cost let you choose either thwart 2, deal 2, heal 3 or exhaust hero/alter-ego for anything is so powerful.
  • Acute Control and Intangible Interference this two card should not be you priority to play out usually they only work out once or twice for one whole game (for solo). so only play these out for cost efficient not your must play out card

card why I added to deck

  • Deft Focus shadow cat have 9 superpower trait card with cost 1 or more. so 1 cost upgrade basically like letting you draw a card is very strong but it doesnt work every turn tho. sometimes you just unlucky and didn't draw any superpower card
  • Hulk good old hulk for 2 cost with 5 health 3 attack, but for me its just like gaining 5 health or you can always lucky with it
  • Relentless Assault and No Quarter both card uses physical resource which you can generate it very easily with your solid side upgrade Audacity ping tough so that your attack able to hit villain
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