Go go go go go for Champions!

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
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catscatscats · 65

Rogue unlocks a ton of possibilities – every trait-locked card is accessible if you can attach Touched to a matching ally, and she can grab one-of events over and over with Superpower Adaptation. So let's make Anna Marie a Champion! Once you have a couple basic allies on the board, you can play "Go for Champions!" two or three times on a single deck pass if you're lucky. Between that and Bulletproof Belle, you're basically untouchable in the villain phase, and your Champion allies can block for the rest of the table.

There are some other great synergies here with leadership. Rogue doesn't have a built in resource generator, and while X-Gene and Deft Focus help pay for her signature events, she can have trouble getting those basic allies out. Fortunately, Beast is a Genius, which means you can play Ingenuity in hero form. That extra mental resource helps out with Moon Girl, which you can play as long as Touched is attached to another Champion. With the extra activation from Command Team, you can send her right to the Med Lab, and between her and Moira MacTaggert, you're looking at an extra four cards after flipping to alter-ego. Not even Carol Danvers has that kind of card advantage.

This probably isn't Rogue's strongest deck, but it's one of the most fun decks I've played with and definitely shows off her unique skills in card access and recursion. If you want, you can throw in Champions Mobile Bunker for theme, but I've found it hard to get to the table since your allies take priority.

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