Card draw simulator
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None. Self-made deck here. |
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None yet |
LordRabid · 181
One of my friends and I love to theory craft and we got to thinking about if or how it is possible to have an infinite turn in marvel champions. Here is one of them. I'd like to note that none of these decks are practical. At the very least, the villain is very likely going to be defeated before you get to the point where you have everything set up to have an infinite turn. Anyway, here's how to go infinite with Doctor Strange:
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Get EVERY "permanent" into play. "Permanent" as in all allies, supports, and upgrades.
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Draw 6 cards for your turn.
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Draw another with Avengers Mansion.
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Play Master of the Mystic Arts with Helicarrier on Winds of Watoomb to draw 3.
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Repeat step 4 with Quincarrier.
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Use Dr. Strange's hero ability to draw another 3.
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So at this point we have 6 + 1 + 3 + 3 + 3 = 16 cards in our hand out of 16 cards in our deck (13 events and 3 resources). At this point (and there are other ways to get here too, like using Cosmo/Wong + Sky Cycle draw more) you can infinitely spam Spiritual Meditation. In this example, having an infinite turn doesn't actually produce and damage or threat removal BUT it is an infinite turn nonetheless.