Bishop - Time Traveler Spoils the Ending

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
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D.M.Tip · 3104

"If you plan on leaving, don't plan on doing it alive" ~Bishop

bishop-the-time-traveler-officially-joined-the-team-1710853630.jpg
Player Count/Type : 2-4p /  Timmy
Power Level: Med
Complexity: Med
Key Cards: Hand Cannon, Moment of Triumph, Spoiling for a Fight

"Bishop receives and delivers big hits while surviving with an enhanced health pool and hero-form healing" ~D.M. Tip

Time Traveler

As a huge Bishop fan, I love his design in Marvel Champions. He's got a solid 12 HP to lean into Energy Absorption which we can boost up to 18 with Aggressive Conditioning and Endurance. Equip him with some gear like his Rifle, Uniform, and a Hand Cannon, and you're golden. It also doesn't hurt to have a few friends, so we've brought some, mostly, X-Men along.

Spoils

Staying topped off and healthy in Aggression is a little tricky. Fortunately, we've brought along Moment of Triumph to augment our uniform's healing throughout the game.

Find the necessary targets with Spoiling for a Fight and, if you can, Super-Charge a Hand Cannon attack against them. This pulls double duty to crush the villain while staying healthy into the next encounter phase.

The Ending

Bishop has been to the future and knows that the scenario will end in the villain's complete and utter destruction. Keep attacking until the known future comes to pass and don't forget to enjoy those little Moments of Triumph along the way.


I hope you have fun enjoying this Bishop deck! Let me know what you think or if you try it out.

~Peace!

2 comments

Jan 15, 2026 boomguy · 11345

Awesome! Bishop is a tough one to work for me. This looks like it could be fun!

I’m loving all the decks you’re putting out right now, sir!!

Jan 15, 2026 D.M.Tip · 3104

@boomguy Thank you! If you can get the hang of it, he can be super fun to play. The biggest hurdle is probably in the deck-building phase and choosing how many resources to roll with. Some will swear by 15+ and lean into the rifle/uniform exclusively, but others, like myself are more in the 9-11 range. The Moment of Triumphs help smooth out that uncertainty. It's also okay to block with an ally when that unexpected Assault or Gang-Up is revealed.