Card draw simulator
| Derived from |
|---|
| None. Self-made deck here. |
| Inspiration for |
|---|
| None yet |
boomguy · 11534
Click the image to watch the episode!
| Player Type: | Johnny |
| Player Count: | 2 - 4p |
| Key Cards: | Air Cover, Hand Cannon, Press the Advantage |
| Complexity: | ★★★★☆ |
| Damage: | ★★★★☆ |
| Threat Control: | ★☆☆☆☆ |
| Survivability: | ★★★☆☆ |
| Economy: | ★★★★☆ |
| Card Drawing: | ★★★★★ |
- Boardgame Lawyer's "Winter, Stun, Confuse, Draw"
- SoloMarvelChampions' "Gamora Presses the Advantage (TWH Episode 87)"
- tacorrenti’s “Press the (Future) Advantage”

Slay, Queen.
This deck is meant to get minions into play and overkill them onto the villain, while also maximizing uses of the signature Black Panther upgrades.
Get your tech ready, and deal death across the table.
The key tech parts are Hand Cannon, Panther Claws, and Spider Bites. These will allow us to deal damage and overkill that damage onto the villain.
Press the Advantage will help us draw lots of cards since we have access to status with Spider Bites and Kimoyo Beads, and Psylocke.
Using Hand Cannon, we will overkill onto the villain always. Suppressing Fire can help give some healing, and Lie in Wait can soften up minions when they enter play to provide maximum overkill damage.
Spoiling for a Fight gets minions into play, and Air Cover will pull out Suppressing Fire to attach to the minion. Lie in Wait deals damage to maximize overkill damage. With Suppressing Fire attached, Surprise Move should always hit, providing more damage, overkill damage, and a ready for Shuri; if you need more damage to kill something, Panther Claws comes in handy here.
When you flip down, Hall of Heroes draws cards. The Elephant's Trunk draws a lot of cards, and Queen Ramonda can draw more cards or heal--if you get low on health, you can also divert Queen Ramonda to heal you. One flip down can give you up to 8 HP (4 HP on the way down, 4 HP before you flip back up).

| 4 comments |
|---|
Jan 20, 2026 |
Jan 20, 2026
|
Jan 21, 2026I love the thoughtful use of spoiling for a fight here! And the minion attachment upgrade strategy with Air cover is such a fun way to play aggression! Excellent work! Came through the link on YouTube, so thanks again for sharing there! |
Jan 21, 2026
And yeah, it’s a fun deck for Shuri, who’s becoming a favorite of mine! |

This deck looks dope! Looks high enough tempo to kick things off, but also has some sustain for the late game once you are built out. Nice!