Card draw simulator
| Derived from |
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| None. Self-made deck here. |
| Inspiration for |
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| None yet |
RogueTopsMe · 19
"Go big or go home" - Some wise man

Recently I was turned on to Ant-Man by my sister and boy is he loads of fun in just about every aspect. That being said, I don't think I have seen anyone try out the "Avenge Me!" core for him yet. Lemme break down how this deck works for those living under a rock.
This whole deck revolves around the card "Avenge Me!" which Ant-Man can take full advantage of given that he is an avenger. Ant-Man doesn't exactly need help with his economy thanks to Resize and Ant-Man's Helmet and other identity cards that draw him cards during his turn, but this just puts it into overdrive.

------------>☆☆General Strategy / Priority:☆☆<------------
Ant-Man really wants to build his board out and get all of his upgrades into play as soon as possible. All of them are good but Ant-Man's Helmet is probably the most important card to get into play as soon as you possibly can. It allows you to stay in Hero Form longer and Resize and Swarm Tactics get even more mileage than before. Army of Ants is also a big priority as you want to be in Tiny Form more than Giant form and the 3 Free Damage per turn across the board is amazing. Giant Strength and Wrist Gauntlets are good upgrades too but they are situational and don't help you as much as the others do.
Of course this is an Avenge Me deck so you wanna maximize this as much as possible to get your cards into play. 2 copies of Suit Up is awesome to get in the early game as it let's you get your economy allies like Nick Fury and AND Avenge Me!. Avenge Me is also really good on those awkward turns where you have to end in Giant form.
Honorary Avenger is nice to have when you need to go Alter-Ego but there a lot of situations when you'll have more important things to play. After you get your board built out you can really start to look to finish the game with Giant Stomp. You go through your deck pretty quickly so it's okay to dump these cards early on when you are getting set-up.
As far as allies are concerned most of them are low-cost allies you can get out easy to swarm the field with and chip away at the villain and to block with so you can proc Avenge Me and keep Ant-Man healthy until you get your main combo pieces out. Hawkeye particularly is here for the minion heavy encounters as it can be hard to deal with them early on when you are getting set-up as you really don't want to end your turn in Giant Form.
------------>☆☆Solo? Multiplayer? Power Level?☆☆<------------
This deck was built with TRUE SOLO in mind. That being said it works wonderful in multiplayer with most other heroes. Ant-Man doesn't have an amazing way to control the villain other than his Wrist Gauntlets which are pricey so Confuse/Stun central decks can really help him if he needs to go to Alter Ego or has an off-turn. He doesn't need this necessarily, he can hold his own quite well and I think he is a pretty strong hero that can carry a game once he gets some of his core upgrades out.
I have tested this deck in a few scenarios and got wins on the following before making this write up:
- Expert Magneto
- Expert Klaw
- Expert Tower Defense.
All of these were played with their Standard/Expert Encounter sets and default modules. Not saying this is toughest deck out there but I think I've put it through the ringer thoroughly. Hopefully you all have as much fun with this deck as I have. Don't underestimate the power of little tiny bugs!

Every Avenger will get an Avenge Me deck eventually, it’s such a bonkers card!