Rocket Around the Clock

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
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jhouser41 · 1

Key Aspects: Flexibility, Card Draws, Recycling Allies, and Low Cost

Flexibility: Works in all player counts, just uses different strategies . With low player/quicker games lean into hero specific cards if you draw those early and get some allies out, or lean into recycle ally approach if you get those early and put out weapons when you can. In higher player count/longer games should be able to use both strategies of the deck. Black Knight is the ally you can swap out based on who you are playing against, with Groot being a good one if you are playing a minion heavy scenario (swapping one copy of Quinjet for Flora and Fauna as well), or Drax if you want someone who can hit the villain more. Adam Warlock or U.S. Agent are also good options.

Card Draws: Play Nick Fury and Maria Hill for card draws, then use Make the Call, Regroup, and Rapid Response to replay them quickly for more card draws. Rockets hero & alter-ego abilities also can help with card draws.

Recycling Allies: Along with card draw allies to recycle, do the same with Squirrel Girl and Mockingbird to continually trigger their abilities. Rapid Response is better to save for allies with 3 hit points so you can use their basic power and block the next round. The Triskelion help to allow for lots of allies out at a time and allow for big Regroup turns (especially in high player counts).

Low Cost: Most cards cost 1 or 2, with the only high cost (4+) ally being Nick Fury. Getting Avengers Mansion and/or Helicarrier helps with high cost cards or creating big turns, along with Quinjet helping pay for Avenger allies. The final thing added in was 2 copies of Ready for Action as a low cost way to get a tough out to keep an ally around for longer or support other players.

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