She-Hulk Aggression (Speed Run)

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
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BotherJ · 18

Some of the villain didn't has high HP, eliminate the villain in a short time is a good way to finish the game.

This deck make a high average damage every turn, target 20-40 damages per turn, it doesn't include the most common support card like Avengers Mansion, Helicarrier or Quincarrier, its not necessary in this case.

For meet the target, i separated 3 parts:

First of all, the support and upgrade card had an immediate effect on ATK/Damages.

1: Direct Attack by She-Hulk She-Hulk has a great basic ATK and Hero Response, Combat Training and Hand Cannon increase the basic ATK, and a few cards for READY her, like Earth's Mightiest Heroes x3 and One-Two Punch x3.

2: Event Cards Attack event card provided a stable output of damages in early game, and they both low cost when you have Martial Prowess.

3: Allies Bug and Tigra are immortal beings, incapable of death, provided 7 damages per 1 turn when Energy Spear and Boot Camp both on playing.

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