Mighty Mystic Motions

Card draw simulator

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Derived from
None. Self-made deck here.
Inspiration for
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SerHalcyon · 14

"Where mankind is menaced by magic... there must Doctor Strange go to combat it!"

I've been dabbling with Dr.Strange Protection for quite awhile, and this really comes together on the table.

It can take some practice but once you realize all the green cards are there as resources or methods to make Dr.Strange just be better at being Dr.Strange instead of a protection Hero, it will make sense.

Step one, find your real Hero, Cloak of Levitation. Between it and the Ever Vigilants along with Master of the Mystic Arts, your Invocation deck becomes your deck.

Wong and Cosmo serve as ways for you to tear through it even faster if needed, but in general using Assess the Situation and Spiritual Meditation will have you holding massive grips to fuel your magical onslaught.

I admit Toughs can be frustrating as most of your attacks come in big meaty mystical chunks, but you can get by.

I play almost exclusively two or four player, and I feel like this deck makes you feel quite a bit like Superior Strange from What If, you spend most of your time bolstering your team, ruining the villian's plans, and slinging the best parts of your kit on repeat. I make no "tHiS DeCk wArpS the Game" claims, but its fun, thematic, and effective enough.

Good luck heroes! Please leave any feedback or reports on how it performed for you!

Edits: Dropped some excess mitigation for Team-Building Exercise, Energy Barrier, and Muster Courage. This allows you to ping off enemy Toughs and prevent some incoming damage, while also opening up cheaper plays. If Cloak of Levitation is down Team-Building Exercise hits Ever Vigilant. Your Muster Courage works well with your Invocation to keep tossing Toughs on your allies. Thanks for making it this far! Good luck on the table, Champions.

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