Avenger's Boot Camp

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet

NewfieLad · 476

Pretty easy deck to understand: Mighty Avengers + Boot Camp + Team Training to give every ally +2 Attack/+1 Thwart/+1 Health. These cheap Avengers are now a forced to be reckoned with. Thor being the most expensive, but can attack every minion a player's engaged with for 5 or you can attack with him 3 times for 15 damage over 3 turns. The cheapest allies are Ant-Man and Wasp and can be played for 0 resources when Team Training is out for a block or a single respectable thwart and attack, respectively. Alternatively, you can juice up either ally with Finesse or Quincarrier. Blade can stay out indefinitely with Quincarrier. One resource for 4 attack/2 thwart per rounds is pretty good.

All added events in this deck cost 0. One could argue that Make the Call is more than 0, but not really when you consider Ant-Man/Wasp. Even if you do have to pay for a different ally, they will be cheap. With these low costs, you should be able to boost up your stats. The 0-cost Skilled Strike effectively adds 3 attack. Feel free to boost the attack even more with Hand Cannon and overkill those minions. Sometimes I'll chuck Skilled Strike for Blade and sometimes I'll play Skilled Strike for a Spider-Woman stat boost to thwart, because who wants to play Venom Blast?

Given the importance of Mighty Avengers and Boot Camp, Build Support can find the one you don't come across. If it does show up later than these 2, there are still a lot of other decent targets.

Now get going soldier! MOVE! MOVE! MOVE!

4 comments

May 09, 2025 NewfieLad · 476

After further thoughts, I think I would actually consider removing Triskelion and a Skilled Strike for an Avenger's Tower and Helicarrier.

May 09, 2025 NewfieLad · 476

Actually after even more thought, probably not. Since Wasp and Ant-Man can't have their cost lowered and it doesn't combo with Make the Call, it's probably not worth it. At least Triskelion will boost stats the turn that you play it. I'd say Skilled Stike for a Helicarrier would be worth it, but then you'd have to remove another Leeadership card and there isn't anything else I'd like to remove.

May 09, 2025 Goatzilla · 304

I think the Tower has it's place, giving you +1 ally to your play area, and still reducing the cost of 6 of your allies. That gives you some economy for playing more events, boosting your stats. I'd switch it for Blade probably, to keep the basic card count low.

Cool deck!

May 09, 2025 NewfieLad · 476

Blade for Tower is definitely an idea considering Finesse can't power him. That said, for 1 cost, he could attack once 3 - 4 when at least partially setup and be discarded, he could block once, and if Quincarrier is out he can be cheaply effective. I think I'd leave it as is, but everyone has their preferences and it's a good idea! Thanks for that.