Card draw simulator
| Derived from |
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| None. Self-made deck here. |
| Inspiration for |
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| None yet |
meant2live218 · 7
Just a test to see what's possible with the new Current environment. Doesn't look great, to say the least.
Went with Justice to have access to as much Tech as possible: Invisibility Gear, Prism Dust, and Sonic Rifle. Currently, the plan is to primarily handle threat while assembling the suit, leaving the primary damage up to your teammates. Iron Man's primary sources of damage will be from his multiple copies of Repulsor Blast and Supersonic Punch. I tried to slightly bias the resource pool towards having more energy resources, but it's pretty tough with the limited card pool. Would also like to reduce the amount of physical resources in favor of increasing both mental resources (for Rocket Boots) and energy resources (for Repulsor Blast).
This build is designed to be played in multiplayer. It doesn't bring enough damage to push through solo encounters, and it doesn't have the damage mitigation to survive alone. The additional copies of Interrogation Room, Heroic Intuition,
Whenever I get Civil War, Yellow Jacket will be an auto-include to tutor for more of our Tech.
Potential alternate cards:
- Gambit - for Energy density
- Legion - for Energy density and flexibility
- Tenacity - for Energy density
- Chamber - for Energy density, only if Sonic Rifle sees enough use
- Disguise - to give you a way to still contribute when assembling your armor, as well as Mental density
- Melinda May - for Mental density and minor boost card mitigation
- Build Support - for Mental density and an additional side scheme for Mark V Helmet to affect. Should tutor for Pepper Potts or Helicarrier
Leave a comment here if you have any feedback on this list; I'm not the most confident in it, but then again I'm not the most confident in any Current-environment list.