All that training pays off

Card draw simulator

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LACK OF SUBTLETY · 3042

I was looking for a new way to approach Psylocke. Looking over her cards, Training Regimen really jumped out at me. So I settled on leaning into Skill cards. She has options in the 4 main aspects, but with Leadership she only has Target Practice and Leadership Skill. I opted for a bit of a challenge.

Getting Training Regimen out early is important, not essential. I usually mulligan hard for it, but have had games where that wasn't the right play. You do have Build Support as a backup if it ends up buried in the deck.

Target Practice accomplishes a lot for you in this deck, especially if you can get Yondu a Sidearm, Laser Blaster, or both. Cosmo can do the same, in theory, but unless you have some method of discovering the top card of a deck, your luck can only carry you so far. Leadership Skill is another skill card that boosts your allies stats.

Why all of the Guardian allies? With Leadership, every other ally is limited to one weapon upgrade. The Guardians have two, doubling your ability to get them in play and to then use your Target Practice cards with your allies attacks.

Your other useful skill is Directed Force. Psylocke only needs to have one Psi-Katana in play to benefit from it and it ramps her damage up. Don't ignore Psylocke's built-in skills either. Martial Arts Training, Weapons Training, and Psionic Training all give you nice bonuses just for being out, and can be spent to give you one-off readies and confuses. Any of these skills can be fished out your deck with Training Regimen.

Psylocke always requires a bit of thought to pilot effectively, but this deck has performed well for me, I just have to play it a bit slower to squeeze it for all its got.

1 comments

Jan 02, 2026 boomguy · 10818

Directed Force is a low key favorite card of mine! Good stuff to add it in here. I’ve been looking for some new ways to play Psylocke!