Hawkeye Leadership (meat wall)

Card draw simulator

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Alatreon · 95

This deck focuses on enabling Hawkeye to keep doing his own thing (spamming Arrow events) without interruption.

Using Avengers Tower, Quincarrier and Team-Building Exercise you will be able to play any one ally from your hand for free (except for Maria Hill, but she refunds you the cost partially anyways).

With The Triskelion, Avengers Tower and Stinger's ability you will be able to have all allies on the field at once if you're lucky.

Down Time, Endurance, Honorary Avenger and United We Stand focus on giving Hawkeye as much survivability as possible in case of anti-ally scenarios. The first three cards enhance Hawkeye's Hit Points and Recovery, while United We Stand is a free heal which you can use on Hawkeye and his allies (or other players' identities/allies but that's not the focus). Healing Maria Hill and Mockingbird is especially useful for letting them control threat better with their THW 2.

Make the Call helps avoid ally drought.

Strength In Numbers helps use your allies in those akward moments where your Hill doesn't have anything to thwart or your 1 HP-remaining Stinger is just waiting there to block next phase. Earth's Mightiest Heroes lets you use them to ready Hawkeye multiple times (and by extension, his Hawkeye's Bow), allowing him to shoot more arrows per turn than he normally would be able to.

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