Brute Force Hulk Aggression

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet

TonyStark · 47

Bide your time defending (and Retaliating with Immovable Object) while you build up your ATK with Boundless Rage, Brute Force, and Combat Training. Once set up, Quick Strike, Smash the Problem, and The Best Defense… give you 8 (eight!) ATK, THW, and DEF respectively. Interestingly, your fourth basic stat, REC, can also be 8 with Banner's Laboratory and Down Time.

Plan B, Blade, Lockjaw, and Machine Man make sure you don't waste any cards, and the latter two Allies can provide some useful THW. Resourceful helps when you need to spend non- resources to remove an Attachment, for example, as there are only 8 / in the deck! And yes, that comes from a single Tenacity being run unironically. Since you'll often be defending while you set up, it allows you to ready to play Smash the Problem if you need to remove threat. Or just defend before launching your final attack. Can also help with stun and confuse in a pinch.

When you're ready to smash, with Brute Force and Hulk Smash you're looking at 18 damage with Piercing and Overkill! Hand Cannons likewise let you do 10 (once) with both keywords, and provide a little reliable, sustainable offense after you've discarded all your Brute Forces. Rinse and repeat until everything has been smashed.

Adrenaline Rush is a possible inclusion if you feel like turning it up to 11.

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