Vision Event-based (Early Stage)

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet

backsexy · 2

Concept of the Card Build:

  • Focus on early stage
  • Board control by clearing the side schemes and threats on main scheme
  • Buy time for other teamplayers to develop themselves, like Ironman and Black Panther

Key Card (14 Cards) for Vision in Justice aspect:

Justice Event Architype:

  • Multitasking x2: Recommended. 2ER for a total of 4 thwart value. Combo with Sense of Justice and Solar Gem

  • Clear the Area x2: Recommended. It is okay for event architype to draw cards after the completion of your turn because you can request to play events in other players' turn. Combo with Sense of Justice

  • For Justice! x2: Fair. 3ER for 4 thwart value. Just make sure Vision has enough thwart event to play in every turn. Replaceable by Running Interference and Even the Odds according to the villan and scenario setting. Problem Solvers is also considerable if your teamplayers have characters with trait of guardians.

  • Making an Entrance x2: Fair. For healing, as I would like to stay for hero form for longer time. Still waiting for testing for its necessity.

Ally, Support and Upgrade:

Under testing:

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