Card draw simulator
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None. Self-made deck here. |
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SoloMarvelChampion · 1463
Quarter-Ham Charge
"Quarter-Ham Charge" is an amalgamation of No Quarter, Spider-Ham and Full-Body Charge and is designed to take on Expert Ultron (I haven't had a chance to test this yet, but I lost sleep last night thinking about it).
Running the deck
Between taking hits from drones and using Blood Rage you'll have no trouble spending (as of course) to add Honed Technique damage to all of your red ATTACK events:
- Full-Body Charge = 12 damage (and sometimes Overkill)
- No Quarter = 6 damage to a 1HP Drones = dig 5 for red cards
- One by One = 3 and usually 3 more
- Precision Strike = 3 and heal 2
- Relentless Assault = 7 with Overkill
I've included 2 Honed Technique in case one becomes a Drone!
Threat Removal
Threat removal is a problem! You only have Spider-Ham, your allies and Ham It Up (and Hogwashed for Side Shemes). If I had room I'd run one of the following:
- Chase Them Down
- Into the Fray would remove huge chunks of threat at a time.
Side Schemes
- Keep Up the Pressure helps find the ATTACK event you want and increases all damage from ATTACK events by 1 until the end of the phase (increasing damage and excess damage)
- Lock and Load will find your Huge Wooden Hammer, helping Ham deal excess damage and Overkill
Discard from the top of your deck...
Digging Deep and White Fox are here to take advantage of six "Discard from the top of your deck" abilities:
Hulk
In this deck, I'm fine with Hulk discarding a or because he'll take out all the Drones when doing so (sadly this won't add any glory to Hall of Heroes) and give Ham another Toon Counter.
Healing
It's easy to take more damage than you mean to with Spider-Ham, so I've added two cards to help with Healing:
- Moment of Triumph sadly replaced "Bring It!", but should do a lot of healing because everything you do will defeat a Drone with excess damage, sometimes BIG excess damage
- Precision Strike