Daring Lime's: The Discard Pile Is My Hand

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
Vs Ultron 0 0 0 2.0
Magneto: Adversaries turned Allies 0 0 1 1.0
Magnetismo, desde la pila de descarte 0 0 0 2.0
Graveyard Leadership Magneto 2 1 0 1.0

Daring Lime · 9622

Inspiration


Magneto is an extremely versatile hero. His Magnetic Pull ability adds so much consistency that he will be able to pull of his mechanics no matter what deck you use. I wanted to take advantage of that to put together a deck list that no other hero would be able to pull off save for The Master of Magnetism.

As proof of concept, I tested this list against Expert Project Wideawake because that scenario counters allies. I figured if it works against that scenario in expert, it should work for all of you as well. Spoilers for the video, but it was a glorious victory!


Deck Concept


Magneto will be able to pull his cards into his hand every turn by discarding off the top of the deck. Digging Deep and White Fox work extremely well with that. The only problem is that if there isn't enough space between your magnetic cards, they can fizzle. That's why this list is 50 cards. It greatly improves the consistency of Digging Deep and White Fox making them worth it!

The most important ally other than White Fox is Lockjaw. Lockjaw can be played from the discard pile. Meaning that as soon as he gets into your discard pile, the worst turn you will have is pulling a magnetic card into your hand, and playing an ally, which isn't that bad! And the best turns will be amazing!


2 Events


Make The Call: This card will let you put an ally from your discard pile into play, and on top of that, since you aren't technically playing the allies, you can bypass restrictions. Since the deck is all allies, it essentially turns your entire discard pile into your hand. Black Panther can also search this card, improving the consistency. I added in 16 of my favorite allies that have unique effects, and I can grab whatever ally I need depending on the situation. I won't go over all of them, but I'll talk about some of the less obvious synergies that I really like:

  • Adam Warlock: There are 9 wild resources in this deck to save in your hand for Adam. Every time I used him I was able to get the exact effect I need.
  • Ghost-Spider: The ability to search an identity specific event when you need it is game changing!
  • Spider-Man: Comes into play with either 3 THW or 4 ATK. Whatever you need in the situation!
  • White Queen - Whether the villain is tough, or if you are stunned or confused, she can discard that status in a pinch.
  • Spider-Man: Especially against the difficult villains with high boost cards, he can make the difference between winning and losing! I got the final blow with his ability in one of my games!
  • M: This ally can defeat tough minions and elite minions with her effect! If the minion has high health, you can basic attack it to get it in her range. And on top of that she has great stats and combos well with the other leadership event in the deck.

Noble Sacrifice:

This card allows you to discard an ally to heal your hero equal to that allies printed hit points AND get a tough status card! The other targets I added are Black Panther with 4 hp, and he can also search the event

Targets For Noble Sacrifice

  • Lockjaw combos well with that because of the 4 hp and is an extremely consistent way to make use of Noble Sacrifice.
  • Black Panther: has 4 hp, and he can also search the event.
  • Groot: has 6 hp! And a powerful effect when you have a bunch of minions engaged with you.
  • Any other ally you want can work in a pinch! I used White Fox for it in my plays.

Abundance of Resources


Having 12 resource cards in the deck seems weird, but in my plays it was exceptionally good. Since the deck is 50 cards, it is less likely to see all of them at once. And even if you do. Likely the worst play you'll have is using magnetic pull to grab a Magneto card, and playing lockjaw from the discard pile. Fortunately, this didn't happen to me. And including 2 copies of both The Power of Leadership and The Power in All of Us in addition to the 3 doubles, makes it extremely easy to afford whatever ally you want in your discard. If you have The Power of Leadership in your hand, play a leadership ally, and if you have The Power in All of Us in your hand, play Lockjaw or one of the other powerful basic allies with Make the Call.


Edits


This deck is extremely customizable. If you don't have all of the allies I included in this deck, don't worry! All you really need to play this deck is the Magneto pack, which gives Noble Sacrifice, and the core set, which gives Make the Call, Nick Fury, and Maria Hill. Throw in make the call, and whatever other allies you enjoy that fit your playstyle!


Gameplay Videos:


I tested this deck on stream. I will link to the live stream and the individual gameplay videos once they are up so you can see the deck in action!

Live Stream against Project Wideawake and Mysterio: https://youtube.com/live/bCJlBHQy7Jg?feature=share

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32 comments

Nov 19, 2024 RainYupa · 204

I watched Daring Lime play this deck during the stream. It worked surprisingly well! It would be hard to pull off with most heroes, but between Make the Call, Lockjaw, and Magnetic Pull, there's generally always something to do on your turn. This deck looks like it would be worth a spin if you wanted to try something outside the norm but still fun; this list definitely fits the bill!

Nov 19, 2024 gilgalith · 21

If Lockjaw is a cornerstone of this deck, I'd imagine including Team Training for an extra activation/block would be useful.

Nov 19, 2024 Daring Lime · 9622

@RainYupa Thanks for the support :) I'm glad you like the list!

Nov 19, 2024 Daring Lime · 9622

@gilgalith Lockjaw is certainly better with Team Training out, you should give it a try! I didn't include it just because if I only have 1 copy it isn't that likely I would see it, and I didn't want to add multiples. If you did get it out it would certainly boost the power of all of the allies though. Magneto is tanky enough to survive without needing to block with his allies, so you would frequently be able to get the extra activations out of them.

Nov 26, 2024 nol77 · 1

how are you playing spider man (hobie brown) and ghost spider, since both require web warrior trait to play and I don't see any cards that give your identity web warrior and miles morales as an ally does have web-warrior trait

Nov 26, 2024 gilgalith · 21

@nol77make the call bypasses trait restrictions

Nov 26, 2024 nol77 · 1

Ok, that is good to know. Thank you!

Dec 01, 2024 Bluebirdataz86 · 39

Looks like a fun deck. I'll be using it on the age of apocalypse campaign but I made a few changes like changing out some of the heroes and other cards for more wild resources cards because of the mission.

Dec 02, 2024 Daring Lime · 9622

@Bluebirdataz86 That sounds like a great idea! I hope it works well for you :)

Dec 09, 2024 lukethechap · 1

Great deck, really enjoyed playing it! Thank you for sharing :) Did you consider or trial a version with more X-Men allies and Utopia?

Dec 10, 2024 Daring Lime · 9622

@lukethechap I considered it, and I think it would be extremely powerful, but my goal for this deck was to run something that no other hero can, and many x-men heroes are fantastic with utopia and make the call, so I elected to skip it. It's so nice hearing when people try out a deck I make! It makes this whole process worth it :)

Dec 10, 2024 lukethechap · 1

That makes total sense! I’m just getting started on the X-men wave so I don’t even have Utopia yet, but couldn’t resist jumping to Magneto as his cards looked so good. I’ll look forward to trying a version of that myself when I get there! I actually played this version without Digging Deep or White Fox as I haven’t opened NE yet, and it’s still super powerful.

Super grateful to creators like you for publishing all these amazing decks. I barely have enough time to play as it is and would rather spend that time playing than deck building, so you really help people like me get the game to the table :) thank you!

Dec 10, 2024 Daring Lime · 9622

@lukethechap that's so nice to hear! I'm glad you enjoy the decks that I and other people make :) This deck is totally functional without digging deep and white fox. Magneto enjoys those cards when using a 50 card deck, but they are by no means necessary. And at 40 card decks, I have found that white fox and digging deep whiff more often than I would like.

Dec 11, 2024 Goatzilla · 394

I have just finished playing this deck, paired with Psylocke Aggression, and I must say it has instantly become my favorite way to play Magneto. I've played lots of decks, tried many concepts... This deck feels like Magneto's cards are all in sync. Good job!

Dec 11, 2024 Daring Lime · 9622

@Goatzilla That's so nice to hear! I'm glad you enjoyed it :)

Dec 23, 2024 CenturionQ · 1

So glad he's out. It seems to me this deck is the best way to play him in the best aspect. Admittedly never knew make the call could work like that. I'll make a few tweaks depending on the villain but otherwise I will be playing this deck exclusively for awhile thank you :)

Dec 23, 2024 Daring Lime · 9622

@CenturionQ I'm really glad you enjoy the deck! I feel honored that it's the only deck you'll be playing for a bit. I had a lot of fun playing this deck. I love sorting through my discard pile to find what I need in any given situation. I would be curious to hear about what cards you switch in for different matchups.

Dec 30, 2024 HeroicSkeleton · 3805

This is pretty much how I wanted to build Magneto, even down to the 50 cards. Idk if going up to 50 is actually better, but there's certainly advantages to it here. More choices in the discard + longer time where discard is full before you have to reshuffle. Looks great!

Dec 30, 2024 Daring Lime · 9622

@HeroicSkeleton Thank you!

Dec 30, 2024 HeroicSkeleton · 3805

With 50 cards, how often do you actually draw Make the Call, instead of discarding it? That's all I was worried about. Maybe Erik's AE action mitigates this enough. I might try a version with more X-men allies and use "Won't stay down" for essentially another 3 copies of Make the Call

Feb 17, 2025 RunItsALion · 1

Looks really fun, my only suggestion would be changing Deft Focus for Team Building Exercise, it is one extra cost but gives 18 targets instead of the 7 superpowers.

Feb 21, 2025 Daring Lime · 9622

@HeroicSkeleton I didn't run into a problem with it. It worked great in all my play tests. It also isn't that big of a deal if you don't have it in your hand since you have lockjaw in the deck and only 4 of the 16 allies are trait locked. Even if you draw all the trait locked ones you can still just spend them on your magnetic card.

@RunItsALion Team Building Exercise would probably work great too. I just try to avoid anti synergies in the decks I post because not everyone will be aware that Team Building Exercise doesn't work for make the call.

Feb 24, 2025 EarthTwister · 244

I love Magnet... I've played him a ton since his release. I have never considered him in this kind of deck! Super solid build!

I didn't know that team building exercise doesn't hit for make the Call, so I'm glad I read some of the comments too! Deft focus is SUCH a good card for magneto, though I tend to over resource myself when I build for him.

Feb 25, 2025 Daring Lime · 9622

@EarthTwister Thank you :). Regarding Make the Call and Team-Building Exercise: It's a subtle interaction. If you follow TBE exactly, it says "Hero Action: Exhaust Team-Building Exercise → play a card from your hand that shares a trait with your hero, reducing its resource cost by 1." So the action is to "play" an ally. It doesn't work for multiple reasons. One reason, is that Make the Call isn't technically "playing" an ally, you are just "putting it into play". It's goofy, but that's a very real and impactful distinction in this game. That's the reason that you can use Make the Call to grab the Groot or Ghost Spider Ally with Magneto. You aren't playing the ally, so you bypass the trait restrictions. The other reason, is that TBE misses the timing window on make the call. Make the call is an action. If you wanted to modify that action and reduce the cost of the ally, that would be an interrupt. You can't modify one action with another action, that's the purpose of interrupts, i.e. to interrupt a game step and modify it in some way. Hope that makes sense!

Feb 25, 2025 EarthTwister · 244

@Daring Lime that makes perfect sense. Thank you!

Mar 07, 2025 Meck71 · 193

@Daring Lime, loved this! marvelcdb.com used it as the basis for a theme deck i made, super fun archetype man!

Mar 07, 2025 Daring Lime · 9622

@Meck71 Thanks for the kind words! I checked out the version you made and I think that one is really cool.

May 12, 2025 zobaktron · 1

Hello mate. Thanks for this deck. Magneto is my favourite hero and the discard aspect is my favourite to pilot. I really enjoying this list with a couple if tweeks( i am a new player so i have limited card pool)

Jul 03, 2025 AjaxWrex88 · 1

What would you replace Legion with if I don't have the card?

Jul 21, 2025 SJR222 · 51

What a great deck! I took on Dark Beast in Expert solo. I went through two total deck passes but only pulled Digging Deep twice. Even so, I only managed to get three upgrades out and still pulled out a win. Although I think I got lucky in avoiding Blue Moon. Savage Land was my last environment and it played into Magneto's Alter Ego quite well. Even with the Digging Deep and White Fox fizzles, I really enjoyed this deck. Thanks!

Sep 17, 2025 nerman8r · 38

This deck looks fun, and I'm going to try it out. :) Don't forget that Spider-Man (Miles Morales) doesn't get his coming-into-play ability if you get him with Make the Call.

Dec 17, 2025 Daring Lime · 9622

@zobaktron No problem! I'm glad you've been enjoying it.

@AjaxWrex88 Any ally you want. The list isn't super specific. Any ally that you enjoy playing is a good candidate.

@SJR222 Dang, sad that it fizzled! The 50 cards is supposed to help that lol. It's good news though that you were still able to get the win and have fun.

@nerman8r Absolutely. I can't remember if I thought of that at the time I made the deck. He is one of my favorite allies. Good catch! It might be worth switching him out for a different ally.