Russian Diplomat

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
The Night Guard (We’ve all been playing Colossus wrong) 294 222 41 1.0
Inspiration for
None yet

Goatzilla · 304

I didn't like playing Colossus much. I had no clue how to make him defeat the villains (in 2 player games). Then there was this deck: "The Night Guard (We’ve all been playing Colossus wrong)" by Herowannabe. It changed my understanding of how Colossus actually worked and, yes, I was playing him wrong all along. After trying this deck, it still didn't feel as if Colossus had enough thwarting potential to feel safe while he was monopolizing the Justice aspect. After some trial and error, I've tweaked the deck so I could maximize his potential. Here's how:

Colossusboat Diplomacy

First of all, as Herowannabe mentioned:

  • Your # 1 priority is to try to ALWAYS finish your player phase in alter-ego.
    • This will give you a hand size of 6 cards.
  • Make sure you maximize the possibility to start the villain phase with Armor Up in your hand.
    • This makes you change to hero form, get a tough status, draw a card with the help of Moira MacTaggert and gives you the opportunity to switch back to alter-ego at the end of your player phase. Try to loop that as much as possible.
    • When switching to alter-ego, ALWAYS recycle Armor Up with your alter-ego response (unless you have it already in your hand to finish the phase).
    • Also, if you don't already have Armor Up in hand, use Piotr's Studio to try and grab it.

Here's my twist:

Once you get comfortable with the loop system this deck is built on, you will be unstoppable. I just finished another campaign of Mutant Genesis, paired with Shadowcat and Magneto had no control whatsoever on this big metal mutant. How ironic, right?

1 comments

May 08, 2025 boomguy · 4165

Seems like a fun deck! Colossus has had a renaissance recently and I've been loving him again. Great to see the old Russki getting some love again.