Card draw simulator
| Derived from |
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| None. Self-made deck here. |
| Inspiration for |
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| None yet |
TwoHands · 117
Basic Multiplayer She-Hulk deck, where the goal is just to get your upgrades and supports down as quickly as possible, then hit bad guys in the face over and over with Limitless Stamina and One-Two Punch. With Aggressive Conditioning, Combat Training, both Superhuman Strength and "Now I'm Mad" in play we are basic attacking for 10. (Ideally, a friend will run Specialized Training so we are hitting for 11 and drawing a card).
This doesn't thwart very well, so multiplayer is preferred - but you can actually beat many villains solo with this, as well.
Prioritize getting Focused Rage and Blood Rage down to draw cards; and Helicarrier, Quincarrier to pay for other cards. Flip down every turn to take advantage of the extra hand size. Split Personality means the occasional big turn - and after the first deck pass, it's about every third turn or so.
While you are down in AE, heal with Crew Quarters and thwart with Superhuman Law Division. You will occasionally need to recover; it's best to do that at the end of a turn you flip down. Try to only heal when flipping up if you have a Limitless Stamina in hand, so it doesn't cost your basic activation. After the first deck pass, we want to be having 3+ basic activations per turn with One-Two Punch and Limitless Stamina, but if you flip up exhausted, your One-Two Punch is useless.
Grant Ward provides some thwart, and if the worst happens you aren't too worried about the hit - this deck burns your health as a resource anyway. Energy Spear goes on Bug; once he's out, he should stay in play all game. Nick Fury and Ironheart draw through the deck quicker and take a hit for you after thwarting.
This isn't a complicated deck - just draw cards and hit bad guys.