Ant-rapment

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
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Game Design Raccoon · 4468

Ant-rapment: change form twice per round.

 

Overview :

  • Play Style : Entrapment every turn. Choose your form.
  • Fun: Medium-High (change form twice per round with Ant-Man! But don't expect it to NOT be swingy at low player counts ;) ).
  • Difficulty : Low-Medium (easy game loop, but many effects).
  • Power level : Medium to Strong (stronger in multiplayer).
  • Recommended Player Count : 2 (see solo and 3-4p at the end).

This deck has won against Expert She-Hulk (bad matchup), Mansion Attack, and a few others.

 

Concept :

Ant-Man likes to change form. Entrapment let's you change form more often. It even let's you choose which hero form you prefer at the moment it triggers. Easy as that.

This is mainly a 2+ player combo. It works fine solo too thanks to our safety nets, but solo is always more swingy (see "solo" at the end).

 

The Ant-rapment loop:

  • The villain schemes, you change to TINY form, deal X damage with Entrapment, remove 1 threat with Ant-Man, draw 1 card with your Ant-Man's Helmet, play Lay Down the Law with Sense of Justice, and remove 4 threat. Play your turn, then maybe go back to alter-ego, and heal 1 damage.
  • Or go GIANT instead to deal 1 damage, and heal 2. Useful when you took damage from extra villain attacks, or minions. Then go back to alter-ego.
  • Resize lets you hit all 3 forms in 1 turn, or 4 forms in 1 round. We draw enough to see them often :)
  • Don't be afraid to takes hits on the chin as you heal a total of 3 every time you go alter-ego and then GIANT.
  • You don't have to end in alter-ego every turn, you can tank a hit or two.

How to play this deck:

 

Other cards to consider:

 
Anyway, enjoy, have fun,
and don't forget to drop a like/fav, it's always appreciated :)

2 comments

Sep 29, 2026 kimykun · 1

This is a brilliant use of Entrapment! Can't wait to try this out in my next 2-player game!

Sep 29, 2026 Game Design Raccoon · 4468

@kimykun (and everyone else) Thank you! Something I should have said in the write-up is: be careful if your teammate confuse the villain! You should always talk at the start of the player phase.

But also don't forget that Entrapment can trigger after the villain scheme against the other player :)

Have fun!