Scarlet Witch Turbo Draw and Build HEROIC clearing

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
Ultra Instinct Scarlet Witch 0 0 0 1.0
DSScarletJustice 0 0 0 1.0
Scarlet Witch Turbo Draw but a good deck 0 0 0 1.0
Scarlet Witch Lots of draw and threat removal 1 1 0 1.0
Scarlet Witch: Justice Draw! 0 0 0 1.0
Scarlet Witch Turbo Draw but a good deck 0 0 0 2.0
Wanda Carallo 0 0 0 1.0
Wanda Carallo 1 0 0 2.0
Scarlet Witch copycat 0 0 0 1.0
Wanda Carallo 0 0 0 3.0
Scarlet Witch TD 0 0 0 1.0
Scarlet Witch Turbo Draw and Build HEROIC clearing 0 0 0 1.0
Scarlet Witch Defeats all the Villains 0 1 0 1.0
Scarlet Witch - Justice 0 0 0 1.0
Scarlet Witch turbo draw 2.0 0 0 0 1.0
Scarlet Witch Draw 0 0 0 1.0

L3w15 7 · 3235

I've been really excited to share this very powerful deck as I've been playing Scarlet Witch for a while. Initially I was going through scenarios on Expert, but this deck was having no issues so I stepped it up to Heroic. This deck has so far cleared the following scenarios solo:

EXPERT Rhino/Bomb Scare (1st attempt) EXPERT Klaw/Masters of Evil(1st attempt) EXPERT Ultro/Under Attack (1st attempt) HEROIC 2 Risky Business/A Mess of Things (1st attempt) HEROIC 1 Mutagen Formula/Goblin Gimmicks (2nd attempt) HEROIC 1 Kang/Anachronauts (1st attempt)

Full Red Skull Campaign: HEROIC 1 Crossbones (2nd attempt) HEROIC 1 Absorbing Man (1st attempt) HEROIC 1 Taskmaster (1st attempt) HEROIC 1 Zola (1st attempt) HEROIC 1 Red Skull (1st attempt)

Deck Concept As always, I start deckbuilding by looking at a heroes strengths and weaknesses. Scarlet Witch's Strengths: Card Draw Low cost powerful events Very powerful first turns when compared to other heroes

Scarlet Witch's weaknesses Low permanent upgrades/resource generation Acceleration tokens

So, the idea with the deck was to develop something which really took advantage of her high card draw and big first turns to allow her to quickly and safely transition into a built up setup using non hero aspect/basic permanents. Double resources (and Chaos Magic) are key here - and Scarlet Witch will see them a LOT.

Once Set up the aim is to very quickly cycle through your deck taking advantage of her powerful events to win swiftly. By the midgame you should be playing at least 2 (often 3) Hex Bolt every turn.

The Draw and Build Spiritual Meditation, The Sorcerer Supreme and her alter ego ability give Scarlet Witch an incredible amount of draw that allow her to see so much of her deck so quickly. This means it is very easy to find specific card combinations. This deck is designed to be VERY aggressive when using that draw. You should be mulliganing away anything that isn't an extra resource/Chaos Magic or a key support/upgrade. Occasionally Nick Fury Fury can be kept - playing him off of Chaos Magic lets you draw 3 cards whilst only spending 2.

Turn 1 you should be able to develop MULTIPLE permanent upgrades/resources. I have had games where turn 1 I have brought out Quincarrier, Helicarrier AND Nick Fury. This is because you are drawing so many ways to draw that you WILL find your permanents, and you should have enough extra resource cards to pay for them easily.

Allies Early builds of this deck ran more allies. I initially played Lockjaw, Spider-Man and even War Machine to make sure The Power in All of Us was always live. However, that just turned out not to be necessary thanks to all of the card draw. I chose to only play what I believed were the strongest allies.

Ironheart and Nick Fury both help to keep the cycle up, Heimdall (Chaos Magic anyone?) and Wiccan both have strong synergy with Scarlet Witch's kit and Mockingbird is just good...

Justice First and foremost this deck is actually really just a basic deck with a justice splash. I once hoped to be able to include The Power of Justice as well, but there isn't enough room or good 2+ cost Justice cards to warrant it.

I chose justice because I believe it has the 2 strongest aspect event cards: Clear the Area and Turn the Tide. Clear the Area is like a mini Hex Bolt that only discarded 2 cards but hit 1 and 2 boost icons. The draw synergises with the deck's gameplan as well. Turn the Tide deals 3 damage for 1 card, with a token requirement - the card is BUSTED. Since the gameplan is to play lots of Hex Bolt which can be unpredictable and might not fully deal with a problem, having cheap ways to clean up afterwards is really nice.

Under Surveillance helps with potential acceleration tokens, and Skilled Investigator further capitalises on the thwart.

Conclusion This deck is very powerful, and it also asks you to think a lot. It won't be uncommon for you to look at a 8+ card hand and wonder if you can kill the villain that turn. The deck is good enough to win even if you do make mistakes, but if you play it perfectly it's just crazy!


Mar 08, 2021 BeatDGameMC · 618

were you using turn the tide with hex bolt

Mar 08, 2021 L3w15 7 · 3235

@BeatDGameMC No, you can't use it with Hex Bolt because it doesn't "thwart". You can only use it with Clear the Area or just your basic thwart action.

That's more than enough though to be able to regularly trigger it.

Mar 08, 2021 Dragonclaw · 2

What is the Wiccan interaction with her kit, other than doing more of the same (discard for bonus)?

Mar 08, 2021 L3w15 7 · 3235

@Dragonclaw You can modulate it with her crest or reroll it with her hero power. Plus you can use Heimdall to put a high boost card on top.

It isn't super relevant, but it's enough to make Wiccan slightly better than in a different deck. And Wiccan is a pretty strong ally as is. Even if you just hit 1 boost icon each activation he's still 2 cost to thwart 3 and deal 3.

Mar 08, 2021 DualPlayer · 1

Great Deck! I tested it dual and solo, both times very smooth. Sometimes a guard minion can screw you up (looking at you Hydra Soldier). I replaced Heimdall with War Machine. I like his versatility more.

I don't like the grey only decks, but this approach is very handy. I found it very interesting, that Scarlet Witch on her own kit doesn't need much setup. This changes imho with this build, but if something goes wrong she can come out swinging.

@L3w15 7Did you consider Spider-Man as an ally? He is quite much on the hype train.

Mar 08, 2021 L3w15 7 · 3235

@DualPlayer Remember with guard minions that hex bolt doesn't attack so can get around them if need be. Funnily enough when I played against Kang he brought out two copies temporal shield. I got around it by just killing him with multiple copies of hex bolt instead!

With Spiderman I did originally test him (and lockjaw and warmachine). Ultimately I cut all of them. Typically you only really want 1 ally our per turn and the rest of your hand just wants to be hex bolts, clear the areas and turn the tides to combo off. With the large amount of draw I found I didn't need to play as many allies so I cut the weaker ones. Spiderman was the last one to get cut. He's definitely good, I just think he slightly misses out.

Mar 10, 2021 wehehe · 4

Really nice and fun to play deck. I built it yesterday and crushed Kang in solo game. Then, my girlfriend used it in a two players game where I was playing Black Panther leadership and also crushed Kang. We started last round with Kang standing at 12 live. We keep counting to see how many damage we can deal, and its final HP were -42. Also we cleared the plan, and defeated 2 minions (one of them a tyranosaur). Is so great to draw 10-12 cards, play 2 hex bolts and 2 molecular decay in the same round. Great job with this deck !!!

Mar 10, 2021 L3w15 7 · 3235


That sounds awesome! Glad you enjoyed it!

Mar 11, 2021 DualPlayer · 1

@L3w15 7Thank you, I missed that point with Hex Bolt. I played vs Kang together with my wife and she killed him very easily. With the current card pool I can’t see any room for improvement. Almost a bit frustrating ;)

Mar 12, 2021 Kenji · 15

This deck is ridiculous, Chaos magic is ridiculous, expert Klaw/Kree Fanatic in mp was so easy. I need to test with Ultron, Green Goblin and Zola. But I think I'm gonna quickly switch to heroic even with Kree fanatic set

Mar 12, 2021 Dreadreaper · 1

I don't think Chaos Magic works with Heimdall's effect. You play Heimdall, resolve his text, and then discard the cards you just looked at.

Mar 13, 2021 jojothemighty · 1

Good work. I just ordered my scarlet witch pack but this is the direction I was thinking I would go in. Justice/ build for sure.

Mar 13, 2021 L3w15 7 · 3235

@jojothemighty I think you might be right actually.

It isn't a huge deal though I don't think. When you pay for him properly using 2 double resource cards and a helicarrier then he will still help you set up your first hex bolt.

And when you play him for free it doesn't really matter that he's a vanilla because he's still incredible value.

Mar 13, 2021 TheLightdarker · 1

I hadn't played for a few months, and my second game back was this deck. What a blast! Very fun, extremely effective. Thanks very much for sharing this list.

Mar 17, 2021 Sloth Man · 1

@L3w15 7 don't you resolve the complete hero action from "chaos magic", before triggering Heimdall's response ability, since it's a response and not an (forced) interrupt? i would play chaos magic, put Heimdall into play and discard 5 cards from the encounter deck. (chaos magic is resolved now). Then i would trigger Heimdall's response ability.

nice write up btw! looking forward to try some of your decks :)

Mar 17, 2021 L3w15 7 · 3235

@Sloth Man I had originally assumed that as well as that is more consistent with other games I've played.

I think @Dreadreaper is correct though. You resolve it line by line fully. So the first line is to play the card ignoring its resource cost, and as a result triggering the response effect, and then the second line is to discard the top cards from the deck.

Mar 21, 2021 dr00 · 7776

what a fun deck. wiccan is such an insanely good ally for any hero and especially so for Wanda

Mar 22, 2021 takabrash · 1

This deck is a beast. I don't even miss Beat Cop- no one I've played against so far can keep more than one or two threat on a scheme for more than one turn lol

Apr 15, 2021 gustave154 · 8

Just beat Ronan Heroic with this deck. Granted I got pretty lucky with molecular decay and wiccan flips but damn it felt good

Jun 06, 2021 SUl3Z3RO · 1

This Deck Is Beast! However, I find it not very effective in 4 player game in a specific scenario where you need to invest in heavy thwart. But, man I do love this build.