Calling All Cards! - Ready Spider-Woman and Captain Marvel

Card draw simulator

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Derived from
Paging Captain Danvers - Spider-Woman (Undefeated on Expert) 120 89 11 1.0
Inspiration for
None yet

InigoMontoya · 4710

This deck is inspired by Paging Captain Danvers. I love that deck, but I like to play a bit more defensively. Yes, there's 50 cards, but there's a great reason for that.

The idea is similar to that deck, but with a few twists:

1) Captain Marvel makes this deck great, but you don't have to mulligan to get to her. Ronin and the other protection upgrades make this deck viable until you pull her.

2) This deck is also built around upping Spider-Woman's defense to 4 (each round you'll get at least two aspect cards to play, and Armored Vest), defending each round, and using Unflappable to draw more cards.

3) Don't be afraid of the 50 cards in the deck. Spider-Woman is made to have as many aspect cards as possible to play so you can raise her base stats. There are 40 aspect cards in the deck. That gives you an 80% chance of pulling an aspect card each draw. With all the low cost Leaderships and Protection cards here, you'll always have Spider-Woman at least 3 attack, 3 thwart and 3 defense every round. That makes Self-Propelled Glide, Desperate Defense, and Indomitable so much more valuable.


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Priorities:

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1) Captain Marvel - but don't mulligan for her. You'll spin through your deck way too fast, and it's not necessary to win. Once you have her, get her the 5 upgrades (Inspired,Power Gloves,Reinforced Suit, Sky Cycle, Honorary Avenger). She'll give 2 cards each turn, plus 6 thwart or 8 damage per round.

2) Unflappable and raising Spider-Woman's defense to 4. Pair Armored Vest with Electrostatic Armor to get that 1 damage on whoever attacks you. This is where Desperate Defense, Never Back Down, and Indomitable come into play. Once you can defend, and not take damage, Unflappable will draw you a card each round.

3) Med Team and The Night Nurse - you'll need them to heal your allies. Keep in mind that Inspiring Presence, Honorary Avenger and United We Stand can also do this.

4) Ronin and his upgrades. Once fully setup, he'll have 6 HP, 4 attack, 3 thwart and 1 damage for shedding Tough status cards. Couple that with Sky Cycle, and it's 10 damage or 6 thwart per round.


Once this is all set up, you'll be drawing three extra cards per round, readying half the time, and taking hardly any damage. When you do stun the villain, defend if you have a minion or another player to defend. It'll get you an Unflappable card, and inflict one damage from Electrostatic Armor.

I'm undefeated with this deck so far. I've beat Expert Klaw and Expert Rhino solo. I've won in two player games against Expert Crossbones and Expert Zola.

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