Ms. Marvel Mean Green Machine

Card draw simulator

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Randito · 39

Ms. Marvel Mean Green Machine

This is a Ms. Marvel protection deck that is designed to be as flexible as possible, just like the hero.

There are lots of little machines that you can use in this deck. And with Ms. Marvels "morphogenetics" power, you can pull it off for a few turns.

Resources

It uses lots of "wild" resources -- The Power in All of Us and Resourceful to help pay for ally abilities like Black Widow, Nova, Red Dagger and Warlock.

It also has Helicarrier and Nakia Bahadir to reduce the costs of cards. Those two combined with some Team-Building Exercise for "inhuman" and "champion" allies, means you can potentially bring out Lockjaw for free from the discard pile if needed.

Card Draw: Dinging for Draw!

Wiggle Room or Desperate Defense plus Unflappable means you can be blocking damage and drawing 1-2 cards.

Preferably, use with minions to guarantee that block all the damage and trigger Unflappable.

Minion Defense

Nova plus some "wild" resources to feed him means that you can help pick off some of the minions. The deck is not built around it but it's a little machine if you need it.

Encounter Deck Control

Black Widow can be used to discard any horrible Encounter cards you come across. Just make sure you have some resources for it. Speaking of which...

Bruno Bank

Resourceful plus Bruno Carrelli means that you can get the "wild" resource from Resourceful without needing to play it first. Just use an Action to put it in your hand from Bruno Carrelli then play it.

It won't work for interrupt events like Emergency or Desperate Defense but that's what Nerves of Steel is for.

Pulling this off will be hard, but it's cool style-points if you can. Otherwise, you can just install the Resourceful upgrade the regular way.

Lockjaw Recursion

Lockjaw can easily be summoned again and again once a few cards are in place, specifically Team-Building Exercise, Helicarrier and Nakia Bahadir.

Threat Reduction

A 0-cost Emergency plus Shrink can remove 3 threat. Plus, if things are going south, you can do that every turn if needed. Sneak By totally works too.

Plus, a recursion Lockjaw can thwart for 2 every turn, too.

Cheapo Stun Lock

Tackle can easily be cast with Nerves of Steel and Biokinetic Polymer Suit helping. Plus, exhausting Ms. Marvel can put it back into your hand for next turn. A cheapo stun-lock.

Healing

Desperate Defense can be used too, with help from Nerves of Steel and Biokinetic Polymer Suit. This is also a good card for recursion with Ms. Marvel's power. Plus with Embiggen! it can do 4 damage with 2 healing.

Not bad for something you can cast for 0 with Nerves of Steel and Biokinetic Polymer Suit.

Defending

Normally, you don't want to defend with Ms. Marvel. You want to use her action to put cool cards back into your hand. However, if things go bad, you can defend with Desperate Defense to block. It's not great, but it could help against minions.

Discard Pile

This one is kind of a stretch. You can use Aamir Khan to put a card on the bottom of your deck from the discard, but shuffle the deck with Brother Voodoo. Not great, but still a way to help reload a card in your discard pile.

TLDR

Lots of flexibility, lots of card draw, and lots of "wild" resources. No crazy combos (except Lockjaw) but lots of little fun ones.

2 comments

Mar 04, 2021 Randito · 39

Alternatives:

You could replace the 3 Resourcefuls with an Enhanced Reflexes, Enhanced Awareness, and Enhanced Physique. This will definitely maximize the combos -- Stun-lock with Tackle, minion control with Nova and Encounter card fun with Black Widow. Plus lots of ways to save Red Dagger.

That's definitely an option. But it takes more setup.

Mar 04, 2021 Randito · 39

Too bad that Ms. Marvel is not an Avenger. Quincarrier would be a great "wild" resource generator.