JJ's Protection Captain Marvel "Drawing Damage" Solo/Multi (

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet

Eiof · 19

Key features of this deck:

Your set up is around getting your Upgrades and Supports out, building your draw and def asap. You have to switch between form early (to reset draws and after taking damage to draw more). You are not too heavy in thwarts, so never stay more than a turn in Carol Danvers form. You are lacking of splash damage, so don't forget Allies ! When you are set up you basically stay in Captain Marvel form, def even double def and deal tons of damages with actions/allies

Below some stats

Attacks: (47 damages maxed without base damages)

Thwarts: (12 + 2 preventions without base thw)

Defense (Maxed at 4 def):

Recovery: (Tones of)

Draw: (Tones of)

Sorry for typo, you can message me for corrections! JJ

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