Spiderlock (video in description

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet

SortofBoard · 69

https://youtu.be/jmtrHw9LsZM?si=n_7S9G9UBknPBqmS

If the glorious himbo version of Adam Warlock we got in the MCU ever came to an earth that was packed full of Web-Warriors, I think he would definitely want to join them in their fun times. Thus a deck that represents that. Even though he doesn’t 100% understand how to do what they do, he would try his best.

I felt bad not including Summoning Spell in this deck because it’s so good, but it doesn’t work very well with half of Team Spidey’s “enter play from hand” effects. Luckily Adam is a guardian and Magneto provided us with some other options to cheat out Adam’s new best friends. "Welcome Aboard" and Squared Off give us a way to play some of the more expensive Spiders for cheaper and sometimes a way to bypass the requirements (though hopefully you’ll meet those quickly. Rounding out the Leadership cards we have is Call for Backup and Med Lab. Call for Backup is another way to get out an expensive Spider for cheap and Med Lab banks a hero and pretends it’s in your hand so you can get the extra enter play effects. If you think you can keep out more than three allies, you can trade something out for The Triskelion. But I imagine most of the time you’re constantly trading out your friends for the hot newness.

Our Aggression package was a little harder to assemble since there’s only one spider and not much else that’s is as consistently helpful. Boot Camp is good to get out early for any Aggression based ally strat. Spider-Girl herself is only situational useful so her, Power of Aggression, and Magic Attack will likely just be Battle Mage fodder most of the time.

Justice is where a lot of our deck’s power comes from. Lady Spider and Spider-Man are both heavy hitters on threat removal although this Spider-man isn’t a Webwarrior and is probably gonna be more impactful in multiplayer. Spider-Man is a slightly weaker version of the other one and that probably means he’s gonna get a little more play since he’s cheaper and his lesser effect is more generally useful. Then of course we have "Think Fast!" because a cheap and easy confuse is always useful.

The Protection cards are another area where our Webheads excel, but only to cap off your web crew. Spider-Man is a game changer if you meet the criteria. Spider-Man Noir can be a more niche pick, but is good at locking down some of the nastier treacheries you don’t want to see again. Timing matters for him if you aren’t planning on keeping him on the field the whole game since you want to get him out just before the encounter deck shuffles. Spider-UK is great retaliate damage if your field is stacked. Thwip Thwip! can lock down some extra pesky villains and a minion at the same time.

Our Basics are Ghost-Spider to retrieve Adam’s events, Spider-Man to get more uses out of your allies, Across the Spider-Verse to get more allies out, and Basic Spell since it’s an incredible card. Superpower Training is there to get your much need upgrades out and Web of Life and Destiny gets more you more cards when you friends run off. Bloodgem and Deft Focus are there to help you pay for stuff. The Sorcerer Supreme is a much use for any Mystic.

Mulligan hard for a key Adam Magic upgrade, Web of Life and Destiny, or Sorcerer Supreme. Allies can come in after the shuffle or after you’re set up. Don’t be afraid to throw away anything that doesn’t get your board state going.

2 comments

Jan 06, 2025 WanderingTook · 125

I absolutely love this! I've been meaning to get Adam back onto the table for a while.

Jan 06, 2025 SortofBoard · 69

@WanderingTook Hopefully you have a good time with it. I should be getting a video of my playing this deck soon. I had one of a previous version that I never uploaded, but I like this iteration better anyway. If you play it and have other idea for Aggression cards I’d love to hear your thoughts.