Slingshot

Cards with options are always good in the right hands and in the correct decks.

The "basic" application of this card is a 3-cost ally with 2 atk and thw and 3 health, which is respectable. 4 points of production and a chump block is actually quite good when it can be applied either to threat or for damage and could be included for this in a deck without any other upsides.

But then you can stretch this out. There are LOTS of turns where cards can be left hanging in your hand as costs just don't line up even in the best of decks. So using two resources for 2 production isn't a bad trade off, but it doesn't end there.

As Slingshot pops back into your hand after you draw, this is now an extra card/resource for the next turn. So in all reality you only paid one resource for that extra production and have a beefier hand which allows you more options, even if you just then throw her as a resource for another card or to clear an attachment next turn.

If we are then looking at multiplayer, there are plenty of situations where the production improves. Boot Camp can be anywhere on the table and give that extra damage. Whoever has a Get Ready can be the target as there will plenty of HP to abuse and still pop back into the owner's hand. And if clearing something like a side scheme which will cause an attack is of a high priority, unless you can't block with allies, she can bail you out as a cheap option to take that hit that is what you are down to.

In most situations she is likely going to be a turn after turn pop down to the battle for that one energy and keep going, but with a wide variety of useful options, this is likely to become a staple Ally card outside of decks that are looking for all their allies to share traits that she doesn't have or decks are needing boat loads of a resource that isn't energy.

Earth Dragon · 1636
Victoria Hand

While this does seem like a fairly specific Maria Hill Ally, Spider-woman can combine her with a myriad of applicable support cards as well due to being able to play two aspects together.

It's also just a broad enter play card, so can be utilized with Make the Call and Rapid Response if you need to up the output of whatever supports you are packing for a bit.

Earth Dragon · 1636
S.H.I.E.L.D. Director

Definitely a cornerstone card for Maria Hill that should be played as soon as you draw into it.

With her ability to move counters around, you are better off playing this card along with cheaper supports and charging the cheaper, weaker options for a couple of turns then playing the pricier support options in a turn where you'd have to use this card as a resource to do so. The pricier "helicarrier" options can always get pulled with your ability in AE mode on your following turns.

Earth Dragon · 1636
Life Model Decoy

You're going to have plenty of try hards trying to convince everyone else that this is a bad, under powered card due to this that or the other card giving you a tough token or stunning the Villian at a better cost.

But this is always a fool's view. This works in conjunction with all of those things but as a separate layer, providing protection that ignores piercing, stalwart, and all those other things that bat other protections to the side and make them ineffective at times. And it allows you to still use those other layers, and even defend against weaker attacks, and can stay on the table until you need it.

Even in decks (or playing with other decks) that can provide cheap stuns and toughs, this is still a card you should be looking to get on the table, if and when you can, due to it being there on later turns when other damage prevention methods are being mitigated or not getting drawn into.

Earth Dragon · 1636
Support Staff

There are two big things here that makes it a bit more impressive then a Web-Shooter

First is the fact there are a lot of things in here deck that but more counters on it, move counters to and from it, and even use it as a grenade if you need clear a bunch of toughs or weak minions utilizing the rest of her deck.

Second is the fact it can be used on other players with the SHIELD trait. This is a bit more common then you may realize. War Machine, Captain America, Black Widow, Captain Marvel, Hawkeye......the list goes a ways of characters who have the SHIELD trait on their Alter-Ego side. Both players should be paying attention for this on how to optimize your turn as a team. Multiplayer quickly turns into a more difficult format when you have a team of solo acts not trying to optimize as a group. James Rhodes spending a couple of turns building up his board and shuffling all his best cards back into his deck may be the best play, and so Maria Hill players should be keeping this in mind.

Earth Dragon · 1636
How do you use this Ressource for other players? normally you can ask another player for an action but not for a ressource. This card has no Action. — Extermiknuter · 1