I like Evaluate Threat over Build Support for a number of reasons. There are three big standout factors for me.
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The first is that Build Support is harder to clear, particularly at higher player counts.
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Another big factor is that Evaluate Threat retains utility all throughout the game, whereas Build Support is very much favoured early on and loses value as the game progresses.
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Finally, Evaluate Threat has no cost restrictions on the cards it can search out.
Now that is not to say that Evaluate Threat is not without flaws. It's trait locked, can only search out trait specific cards, and does not put them into play, meaning that in multiplayer games, the first player should be the one to clear Evaluate Threat to get the maximum value out of it for the whole team.
But overall, big fan of this card, and looking forward to testing it out.