Evaluate Threat

I like Evaluate Threat over Build Support for a number of reasons. There are three big standout factors for me.

  1. The first is that Build Support is harder to clear, particularly at higher player counts.

  2. Another big factor is that Evaluate Threat retains utility all throughout the game, whereas Build Support is very much favoured early on and loses value as the game progresses.

  3. Finally, Evaluate Threat has no cost restrictions on the cards it can search out.

Now that is not to say that Evaluate Threat is not without flaws. It's trait locked, can only search out trait specific cards, and does not put them into play, meaning that in multiplayer games, the first player should be the one to clear Evaluate Threat to get the maximum value out of it for the whole team.

But overall, big fan of this card, and looking forward to testing it out.

Drakow · 285
Recruitment Drive

So....ally cost reduced to ZERO!

Alter-ego form only, so that keeps it in check a bit. Still, great synergy with Steve Rogers alter-ego ability Living) Legend.

A nice multiplayer card, too, since you can choose a player other than yourself to benefit. Perhaps some assistance with Alliance cards needing allies with specific traits in play.

Those big ticket, high cost allies are now much more viable:

Captain) America

Captain) Marvel

Giant) Man

Hercules)

Spider-Man)

Dum) Dum Dugan

Hemidall) (especially in a tiny hand size Thor deck)

Nova) Prime (in play without the extra encounter card!)

eroush · 351
Professor X

Whenever I chump block with the Professor, I always imagine the hero pushing him in his wheelchair into harm’s way. And because he’s necessary in true solo and built like Nick Fury, it happens every time.

jcsan7 · 9
Return the Favor

One time I had a disaster - I'd lost my copy of Shadows of the Past. I couldn't find it anywhere! I searched every card in my collection, it took me hours, but it was just gone. I was about to order a replacement copy, when I had an idea. I started up a random game, played this card, and viola! - there it was. Thanks, Return the Favor!

The two cards were stuck. — Hankroyd · 4
Angel

Here's a link to the Archangel form.

Angel is very good using AERIAL event-based decks, with strong response abilities and easy access to a large resource/cost-reducing economy. Having the AERIAL trait in both hero forms makes Team-Building Exercise very efficient. X-Gene is also a great value with 12 identity-specific events in the hero kit.

Excelsior! · 156